Half of the fun of Knights of the Old Republic is developing your party members in your own individual way, and I encourage you to do so. Nonetheless, I am providing development guides for every playable character as I have figured out ways to develop a very powerful party, and if you're the type of person, like me, who enjoys a Dungeons & Dragons type battle system; then even if you don't follow the guides, they may hopefully at least provide interesting reading and food for thought...
Juhani is Level 6 when she joins your party.
At Level 6, Juhani has the following base Attributes:
At Level 20, I have Juhani with the following base Attributes:
At end-game, I give Juhani the following gear:
Combat Sensor - Eriadu Strength Amplifier - Qel-Droma Robes - Lightsaber (x2)
The Combat Sensor raises Dexterity by +2, giving Juhani a total Dexterity of 18. The Eriadu Strength Amplifier raises Strength +2 to 18. The Qel-Droma Robes raise Wisdom +2 to 14.
At Level 6, Juhani has the following Feats:
I take the following Feats:
N.B. If you equip a Nextor and an Opila crystal on the same Lightsaber, and the party member with that Lightsaber equipped also has the Critical Strike Feat (ideally Master Critical Strike), you get a compound effect from the various properties which is extremely powerful - basically a huge chance of inflicting a Critical Attack which will also be a particularly high-powered Critical Attack. I like to give Juhani Master Critical Strike, and equip 2 Lightsabers to her, each one with a Nextor and an Opila (as the game allows you to obtain 2 of each). The results are devastating!
At Level 6, Juhani has the following Skills:
At Level 6, Juhani has the following Force Powers:
Finally, I take the following Force Powers:
Click here for lists of weapons in KOTOR, and here for lists of equipment in KOTOR.
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