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Star Wars Knights of the Old Republic - Canderous Ordo Build

Half of the fun of Knights of the Old Republic is developing your party members in your own individual way, and I encourage you to do so. Nonetheless, I am providing development guides for every playable character as I have figured out ways to develop a very powerful party, and if you're the type of person, like me, who enjoys a Dungeons & Dragons/Wizards of the Coast -type battle system; then even if you don't follow the guides, they may hopefully at least provide interesting reading and food for thought...

It is debatable that you should develop Canderous to equip Heavy Weapons, as he already is a little way down that path when he joins your party. However, I feel giving Canderous a ranged weapon means not taking advantage of his naturally exceptional Strength Attribute. As such, I develop him to equip Melee Weapons.

Canderous Ordo is Level 5 when he joins your party.

Attributes

At Level 5, Canderous has the following Attributes:

At Level 20, I have Canderous with the following base Attributes:

Equipment

I then equip the following:

Advanced Sensory Implant (list of Implants here), Sith Power Gauntlets (list of Gloves here), Heavy Exoskeleton (Fully Upgraded) (Armor list here), Advanced Adrenaline Amplifier (Belts here), Baragwin Assault Blade, Sanasiki's Blade (Melee Weapons here), Advanced Bio-Stabilizer Mask (Headgear here).

The Advanced Sensory Implant raises Dexterity +2 to 14. This is a +2 Bonus, which is all that the Heavy Exoskeleton's Max Dexterity Bonus will allow. This Implant also raises Awareness by 10.

The Heavy Exoskeleton and Sith Power Gauntlets raise Strength by a total of 6, to a massive 24, while the Exoskeleton also raises Constitution to 18.

The Advanced Bio-Stabilizer Mask provides immunity to Mind-Affecting and Poison enemy attacks.

Click here for lists of weapons in KOTOR, and here for lists of equipment in KOTOR.

Feats

At Level 5, Canderous has the following Feats:

I have the following Feats at Level 20:

Having Master Critical Strike, as well as Sanasiki's Blade and the Baragwin Assault Blade equipped - both of which have a Critical Threat Range of 17-20 - gives Canderous a huge chance of inflicting Criticals; Master Two-Weapon Fighting is the icing on the cake, especially as Sanasiki's Blade is balanced when equipped off-hand. If Master Two-Weapon Fighting is the icing, Weapon Specialization: Melee Weapons must be the candles on the cake...

Click here for lists of weapons in KOTOR, and here for lists of equipment in KOTOR.

Skills

At Level 5, Canderous has the following Skills:




Character Development Home




Main Character Guide




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Zaalbar Guide




Bastila Guide




T3-M4 Guide




Canderous Guide




Juhani Guide




HK-47 Guide




Jolee Guide