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Star Wars Knights of the Old Republic - Carth Onassis Build

Half of the fun of Knights of the Old Republic is developing your party members in your own individual way, and I encourage you to do so. Nonetheless, I am providing development guides for every playable character as I have figured out ways to develop a very powerful party, and if you're the type of person, like me, who enjoys a Dungeons & Dragons/Wizards of the Coast -type battle system; then even if you don't follow the guides, they may hopefully at least provide interesting reading and food for thought...

Carth starts at Level 4.


At Level 4, Carth has the following Attributes:

At Level 20, I have Carth with the following base Attributes:


At end-game, I give Carth the following equipment:

Environmental Bastion Armor (Fully Upgraded) (Armor list here), Cardio Power System (Implant list here), Verpine Headband (Headgear here), Verpine Cardio-Regulator (every Belt here), Sith Assasin Pistol (Saul Karath's), Cassus Fett's Heavy Pistol (Fully Upgraded) (Blaster Pistol list here).

The Environmental Bastion Armor has a Max Dexterity Bonus of +3; as such, I don't bother giving Carth higher than 16 Dexterity. 16 Dexterity gets you a +3 bonus to Armor Class and +3 to Attack Rating with ranged weapons, when compared to a Dexterity of 10.

The Environmental Bastion Armor doesn't provide the best Defence Bonus; however, when fully upgraded it provides immunities to Poison and Mind-Affecting attacks, as well as full immunity to Fire, Cold and Sonic attacks, which makes this Armor an excellent choice.

The Cardio Power System raises Carth's Constitution to 20; this gives him a huge number of hit points at Level 20, especially as Soldier Class has naturally high HP anyway...

I also give Carth the 2 best Blaster Pistols in the game.

Click here for lists of weapons in KOTOR, and here for lists of equipment in KOTOR.


At Level 4, Carth has the following Feats:

As a Soldier Class, Carth gets a very large number of Feats. Here are the Feats I have him with at Level 20:

Taking the Toughness Feat as far as Master Toughness means that Carth's total HP at Level 20 is ridiculously high!

Weapon Specialization in Blaster Pistols, as well as Master Power Blast and Master Two-Weapon Fighting, makes Carth very powerful when wielding 2 Blaster Pistols.

The Implant Level 3 Feat enables Carth to equip the Cardio Power System mentioned above.


At Level 4, Carth has the following Skills:

Character Development Home

Main Character Guide

Carth Guide

Mission Guide

Zaalbar Guide

Bastila Guide

T3-M4 Guide

Canderous Guide

Juhani Guide

HK-47 Guide

Jolee Guide