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Star Wars Knights of the Old Republic - Juhani Build

Half of the fun of Knights of the Old Republic is developing your party members in your own individual way, and I encourage you to do so. Nonetheless, I am providing development guides for every playable character as I have figured out ways to develop a very powerful party, and if you're the type of person, like me, who enjoys a Dungeons & Dragons/Wizards of the Coast -type battle system; then even if you don't follow the guides, they may hopefully at least provide interesting reading and food for thought...

Juhani is Level 6 when she joins your party.


At Level 6, Juhani has the following base Attributes:

At Level 20, I have Juhani with the following base Attributes:


At end-game, I give Juhani the following gear:

Combat Sensor (list of every Headgear here) - Eriadu Strength Amplifier (all Gloves here) - CNS Strength Enhancer (Belts list) - Qel-Droma Robes (Armor here) - Lightsaber (x2) (Lightsabers here)

The Combat Sensor raises Dexterity by +2, giving Juhani a total Dexterity of 18. The Eriadu Strength Amplifier and CNS Strength Enhancer raise Strength by +2 each, to a large total of 20. The Qel-Droma Robes raise Wisdom +2 to 14.

Click here for lists of weapons in KOTOR, and here for lists of equipment in KOTOR.


At Level 6, Juhani has the following Feats:

I take the following Feats by Level 20:

N.B. If you equip a Nextor crystal and an Opila crystal on the same Lightsaber, and the party member with that Lightsaber equipped also has the Critical Strike Feat (ideally Master Critical Strike), you get a compound effect from the various properties which is extremely powerful - basically a huge chance of inflicting a Critical Attack (which deals more damage than a "regular" Attack), which will also be a particularly high-powered Critical Attack.

This works because a Nextor crystal makes a Lightsaber "Keen" - i.e. that Lightsaber has a much higher chance of inflicting a Critical Attack. Using Master Critical Strike makes for an even higher chance of inflicting a Critical Attack, and then an Opila crystal causes the Critical Attacks to deal even more damage. I like to give Juhani Master Critical Strike, and equip 2 Lightsabers to her, each one with a Nextor and an Opila (as the game allows you to obtain 2 of each). Master Two-Weapon Fighting also gives synergy here. The results are devastating! (Lightsaber Crystals list here)


At Level 6, Juhani has the following Skills:

Force Powers

At Level 6, Juhani has the following Force Powers:

Finally, I take the following Force Powers:

Destroy Droid is extremely effective against Droids - even on Difficult mode it makes Droid opponents relatively easy to dispatch. Meanwhile Stasis Field can be handy on non-Droid opponents.

Force Immunity is handy when facing difficult Dark Jedi enemies, while Heal is obviously invaluable for restoring party members' HP. Heal will also remove Poison.

Character Development Home

Main Character Guide

Carth Guide

Mission Guide

Zaalbar Guide

Bastila Guide

T3-M4 Guide

Canderous Guide

Juhani Guide

HK-47 Guide

Jolee Guide